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mobile games

2017

Kika

Kika is another mobile game i built with Unity.
the mechanic was very simple : a classic arcade mobile game where platforms move across the screen and player have to tap at exactly the right moment to stack them together. including a timing range with bonus points for perfect timing.

like everything else, i drew every objects by myself and composed the soundtrack in GarabeBand too.

SpaceRoad

SpaceRoad was a small mobile game i built with Unity to play with the gravity concept.

you control a rocket traveling through space but every planet you meet exerts its own gravitational attraction.
the mission was to navigate through the level without getting pulled by a planet, avoid meteor or obstacles.

i only designed two levels and finally moved to another project. it was very fun to make.

i sketched and design every object on Photoshop and made the soundtrack in Garabeband.1

Rania (2021)

simple iOS game made for my niece focus on mathematical operations.

Footnotes

  1. i’m particularly proud of the Earth and moon objects ↩

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